Hello and Welcome to Eliyo!
If you want to get started right away, then Visit Clayton in Lavinth, a city in the world of Eliyo. Clayton is a breeder of sorts and may be willing to help you out. He knows a lot about taking care of elons too.
If you prefer to read more before jumping in then you can continue by reading the Getting Started Guide now and then visit Clayton when you’re ready. You could also visit the Frequently Asked Questions (FAQ) page to get some quick answers.×
See the latest game updates from our staff.
Quick Stock Food Bin
Added a quick stock food bin option. This should make it easier to fill up your bin for nest elons. If you click the backpack option it's an option across the top after my cabinet and before item usage. Let me know if you run into any issues. :) Note that once you add an item to your bin you won't be able to get it back out.
Also I added a number for the food bin on hover in parenthesizes. This is the actual point value of what is in your bin to hopefully make it easier to know precisely how much you have.
Breeding Change and Other Updates
I've made quite a few updates since my last post.
The player guide sections have been updated including adding the base battle guide. Some minor visual updates on the elon profile pages. Lots of updates to activities which are about ready for release. And fixed a pretty major breeding bug that was happening with cross breeding. Still needs more testing, but feel free to try out some cross breeding combinations.
Finished Breeding Feature In addition to bug fix I have added the ability for elons to resist breeding attempts. This was something planned from the beginning should now be working. Resistance is based on the breed of the elon and the relationship between the two elons. Even a failed breeding attempt results in a better relationship and so a better chance of success the next time. Of course if you breed really rare species (none available right now just the common Zorvic and uncommon Preat) you will still have a hard time breeding them.
A failed attempt results in the elons needing an hour cool down between attempts.
Food Bin Bug Fix, Paypal Integration, and Breeding Guide!
Food Bin Fix Food bin bug that was causing the food bin to go to a really low number (and so being really hard to fill up/seeming to not fill up) has now been resolved. I also reset everyone's food bin and adding a bit to it to start. And I reset all the elons so there hunger is at stuffed.
The numbers, how quickly they get hungry, how much stuff feels up etc... may still need adjusted, so once it's been a few days to feel free to let me know if it still seems to hard to keep them all fed.
Paypal Integration Finally finished integrating our payment system to purchase elytes with paypal. It took a lot longer than I had hoped (spent most of last week on it), but it should all be working now. Though if not I can fix things manually. I have not been able to go through the process with an actually purchase myself yet to verify. I am still working to add in options to buy things for elytes. I do have plans, just haven't finished that up yet.
Breeding Guide I added the breeding guide, it's not 100% complete yet, but actually exists now and has some information on how breeding works. Will hopefully be finalized that for release pretty soon here.
Battle - Earn and Use Elemental Training Points
You now earn elemental training points during battle. You gain a small amount every time you attack and once you earn enough you'll be able to allocate them to your proficiencies and resistances to customize them per elon. There is a max amount you can earn over the life time of your elon, around 60, so choose wisely how you want to spend them.
I will likely be reseting some elon data over the next few days to account for some of the changes I've made (changing the base elemental values and updating attacks). You shouldn't lose any elons BUT stats (elemental especially) and attacks will be affected. You won't lose what you've earned, but some attacks may no longer be valid for elons that had previously earned them and I have changed the base elemental values quite a bit.
You can see the base elemental values in the appendix now along with the breed specific base stats.
Battle Bug Fix and Other Minor Changes
I've made some changes to the battle system to hopefully fix a bug that was causing people to get stuck on level up. I also made some updates to the accuracy system fixing a bug that was causing dropped accuracy to drop too low.
Some other updates, changed the user profile page to look better visually and work better for all screen sizes, added a privacy statement, added ability to directly link to mail a player from their profile (instead of going to the inbox), and other visual updates.
I have made a lot of visual updates throughout the site.
Some updated items include changing the button color, changing the navigation both the sidebar coloring and the link colors. Most pages were updated in minor way to make everything more consistent and just better looking (at least in my own opinion). Also the edit shop and cabinet tables will work better on mobile now scrolling instead of going off screen.
Overall just trying to get things ready for a public launch.
Keyboard In Battle
You can now use the keyboard in battle. The main menu is QWASE with Q for fight, W for swap, A for flee, and S for catch and E or enter to go back to the main menu. Once you in those menus you can use 1-6 to select an attack, an elon to swap in, or a prism to use. Any elons or prisms past the 6th will only be selected with the mouse.
The custom demo is now live! Play around with it and plan out color schemes or breeding goals. http://www.eliyo.net/demo
Have a design you think would look great as a combination found in Eliyo? Feel free to submit any for consideration to be added to the game. This means the marking and color combination would appear regularly in the regions set for it.
Wake Up and Put to Bed
You can now wake up your sleeping elons from their profile or put them to bed.
Keep in mind elons that have no energy left will likely go to bed after you wake them up at the next check (only once every hour) though you are free to wake them up again. And the reverse if an elon has full energy they will go to sleep when you tell them, but will automatically wake up at the next check.
I will be adding a sleeping battle status to battle soon, so this feature will be handy if your elons are sleeping when you get on. Sleeping elons will have the chance to wake up every turn, but won't be able to attack while sleeping.
Nest Elons Can Eat!
I've made updates so that elons now properly eat out of your food bin when food is available. This will happen every night, or after you login if it's been 24 hours since you've played (and you don't select vacation mode on login).
The food bin now displays a textual representation of how full it is with a level value out of 4 when you hover similarly to elons needs on their profile page. This will hopefully be a easier to understand than the plan textual value there before. This text and level number also scales to your current number of elons. So if you have 50 elons you'll need to add a lot more food to the bin to make it full than if you have 5.
Roughly the values are if it's sparse (1 of 4) then that will last maybe a day, minimal (2 of 4) should last more than that, with full (3 of 4) lasting over a week and plentiful (4 of 4) lasting over a month.
Activities Ground Work Laid I also have the base done for elon activities. Elon activities are recorded actions that your group elons do every hour. Elons will be able to cry at you for attention, search for food, ransack your backpack, and more. The ground work as been laid but there is a lot of data entry and creation to before it's ready for release. This is a feature I am pretty excited about as it will allow you to really get to know your elons and their individual personalities as well as allowing them to take care of themselves a bit.
Just wanted to let you all know that I have added in some more attacks and adjusted some of the older ones. I still have quite a bit more to add over the next couple weeks as well so expect to see some different ones as you level up.
Made some updates and changes to battling hopefully fixing any glitches people may have been running into. The updates especially affect the ability to refresh without jumping forward/losing your place along with blocking the ability to access the menu when you shouldn't be able to which could cause issues.
Let me know if you run into any issues. Thanks!
Added Markings and More Combinations
A combination is a set of markings, parts, and colors that can be found in the different battle arenas. Previously there were 3 but more have been added along with moving the area the old ones were found in to be more limited. Each of the areas now have their own combinations with more to come. So you may want to visit old areas to check out the new combinations found there.
I have also added in the belly and socks marking for the Zorvic's content base. If you already have a Zorvic with these markings they may need to be reset in order for these to appear so let me know and I can reset any requested elons.
Battle Music and Effects
And two updates in one day!
You may have noticed some bars above the battle map next to the music and effects on and off options, and if not go ahead and check them out as they are now fully functional. These allow you to adjust the volume of the battle songs and battle sound effects and do so separately. So if you want you can have your music really loud, and the effects quiet, or vice versa.
If you had your music set previously you will want to increase the volume now, as it will be set to 1 which is probably too quiet to hear.
Liquid Energy and Rewards!
You now gain energy from liquids such as water, cranberry juice, pineapple juice, and green juice in varying amounts. Head over to Vincent's General Store for a chance to find these items stocking.
We have also added in our basic reward system for battling. This means the rewards vary for each of the battle arena areas. The system will likely need to be tweaked and more rewards still need to be added but the basic system is in place including the opportunity to find items! Suggestions or recommendations for changing the rewards are welcome.
And of course if you notice any bugs introduced for either of these features (or notice old ones) feel free to report them so I can update them right away.